Castlevania: Dawn of Sorrow
DS
Dawn of Sorrow was an okay game, but it definitely didn't kick Symphony of the Night's ass. It has a few good songs, mainly the usual remixing of classic Castlevania songs.
Beginning - A remix of Beginning from Castlevania 3.
Bloody Tears - A remix of Bloody Tears from Castlevania 2.
Dracula's Tears - Wee, something original, I think. The music to the Wizardry Lab.
Vampire Killer - And I bet you thought for a second that Konami left this one out.
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Earthworm Jim 1&2: Special Edition
PC
Where Bubsy failed, Earthworm Jim succeeded in being a cartoon video game. The first game is pretty hard, especially the Tube Race which has no doubt stopped some players in their tracks. 2 was weaker in both gameplay and soundtrack. The Special Edition remixes for PC are well done.
Banjo Race - An entertaining banjo song from the Andy Asteroid levels.
Buttville - Before I reached it I thought Buttville's graphics were going to be a collection of asses, but it's actually a creepy, insectious setting somewhat in the vein of Aliens.
Junk It! - A rock song from the first game's first stage.
Tangerine Synth Rock - Another rock song from the second game's first stage.
Use Your Head - This is the "helicopter" part of Buttville. The Special Edition remix is amazing, especially the second half which wasn't in the SNES/Genesis games.
What the Heck? - What the heck, indeed. It starts off with Modest Mussorgsky's Night on Bald Mountain, then record scratches and starts playing a happy happy tune with people screaming.
Who Turned Out the Lights? - From a gameplay perspective this (thankfully optional) bonus stage was pointless and annoying, but from a humor perspective it's not bad and the music sounds like something out Looney Tunes.
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Final Fantasy 4
SNES
Final Fantasy 4 (or 2 if you prefer) was everything a great RPG should be, and to see what a lousy job the GBA version was irritated me. I used an SPC player to get these, so they may not be the best quality (but they're still better than if I had used my GBA to get them).
Boss Battle - The boss music, which was used fo the Culex fight in Super Mario RPG, but this is the Final Fantasy version.
Mt. Hobs/Ordeals - An adventurous and determined tune, fitting in with both its uses.
Redwings - This is the theme of the Redwings, but my favorite usage of it is when you go down into the moon's core.
Zeromus - Final Boss music.
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Garfield: Caught in the Act
PC
I guess the best thing I can say about the actual game is that it's the best Garfield video game to date, although it's still the epitome of mediocre. On the Genesis, the soundtrack was also mediocre. The PC version has some good stuff, though.
Catsablanca - "Are you Spade?" "I hate it when people ask me that."
The Curse of Cleofatra - My favorite song in this game. A fast Egyptian tune with lots of percussion.
Cave Cat 2 - The first Cave Cat is kind of bleh and the only reason I'd ever post it is because one of the vocalists sounds like Lorenzo Music, but this one's not bad. A creepy caveman tune.
Season Finale - Though you hear part of it in the between stage cutscene, this is the music to the final boss. A fast, techy sound.
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Mega Man X4
Playstation, Playstation 2, Gamecube
Magma Dragoon - Probably the best song in the game, and the only song in the entire game I remembered years after I first played it. It's funny that despite that and Dragoon's popularity, nobody seems to have this mp3 anywhere else.
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Mega Man X7
Playstation 2
I got most of these songs off a bittorrent that seems to have gone down. I actually think Mega Man X7 is an underrated game, and if you don't have anything against J-Pop the soundtrack isn't bad either.
Conclusion - An awe-inspiring piece from Sigma's second form.
Lazy Mind - This is the only song in this set I ripped myself from the actual game. I could have used the bittorrent version, except over in Japan the song is accompanied with some really annoying lyrics. We lucky Americans just got the music.
Our Blood Boils - This kickass rock song from Sigma's first form and Conclusion would probably lead you to believe the fights with Sigma didn't involve a suspicious looking gun and a beam that comes out of his lower waist.
Relation - Music for the fight with Red. This fight really concludes the game needed to be played as Axl; the poignance of the battle and this music is wasted on X and Zero.
Stage Select 2 - A short piece with a light emotional punch.
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Shinobi
Playstation 2
Shinobi is an amazing ninja game with speed, challenge, and though the graphics are kind of bland the animation is very smooth. It also had good music; I've practically posted the entire soundtrack here.
The All-Seeing King - Battle music for Yatsurao, the giant machine boss. Starts ominous, then becomes a mix of mystic and foreboding.
Aomizuchi - This actually isn't what the soundtrack calls this song, but the real name is a spoiler although anybody who thinks about it for a few minutes could probably figure it out. This is the music for the first battle with that ninja who stalks you through the game.
Bloody Sword - Music for when you fight Ageha. An emotional song for an emotional fight.
Ceremony - Stage music for the first two levels. A J-Popish rhythm with an Oriental flute.
Demon God - Battle music for supernatural bosses, which includes the Hellspawn Lords.
Distorted Vortex - Music to the flooded city in 5-A.
Encounter - The music to 3-A and -B, which is especially effective in 3-B where the stage is covered in sticky spiderwebs and rampant with demon spiders.
Fantastic Machine - A song with a technological feel to it as you infiltrate the Nakatomi building.
Fate - Title Screen music. It's nice to have an MP3 of this, because you couldn't hear the entire thing without constantly moving your cursor around because it would eventually cut to the intro movie.
Flames of Destruction - The music to 4-A and -B, the burning village and volcano (or maybe just an underground firey fissure?). An upbeat Oriental flavored tune.
The Golden Castle - Music to the Golden Palace, which I guess was called the Golden Castle in Japan.
Hiroe Temple - The English version calls the stage "Kan'ei Shrine", but this is the music to 7-A. A peaceful melody that sets a tone for the tranquil setting... well, if you can ignore being attacked by demons and possessed ninjas.
The Hiryu Name - Battle music for Hiruko, the final boss. An awesome blend of music styles for an awesome final boss. Spirits of the netherworld! Obey your master!
Ninryo - This is the music for boss fights against a possessed Oboro clan member.
Peaceful Shrine - Music to stages 2-A and -B.
Remniscence - I think this sad piece is what plays during the cutscene after you beat 7-B.
Shinobi - Music to the game's movie intro. I should make a movie of that, because the movie is as rocking as this song, but I can't find it on YouTube.
Shinobi ~ Dream Talk - The ending credits music, and is essentially an extended version of the above song.
Sick Hand ~ Suicide Attempt - I don't know for sure what this song is, but I have a hunch it's for that bonus stage that I haven't unlocked yet.
Soryu - The second battle with the other ninja. I'm not overly wild about this song, but it's okay, and I thought somebody else might like it.
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Wario Land 3
Gameboy Color
Credit Music - Wario Land 3's soundtrack ranged from bad to mediocre and often sounded like Wario was making noises, but the ending credits music really stands out. It has a music box sound to it, fitting in with the music box theme of the game.
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Wild 9
Playstation
Beast Engine - Most people's favorite moment in this game seems to be the level where you ride that toothy beast. I personally liked the music more than the stage.
Bombopolis/Palace Karn - The version Bombopolis uses is actually about a minute shorter, but it isn't a signicant change so let's just say this is the music for both of them.
Wex vs. Karn - Final boss music. Even though the back of the game says Karn has a face the size of New York, he doesn't. My guess is they indended for him to be that big, but had to abandon that and forgot to change the packaging description.
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